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When you choose the polygon mode, you left-click into the image to define vertices of the polygon, which are being connected with a line in the order you put them in. You can also hold the left button while moving your mouse to draw a curve. You can move existing vertices by clicking and dragging them, or use double-click to delete them. When you're satisfied with the shape, use rightleft-click on the initial point marked with a circle, which joins the last vertex with the first one and fills the polygon with chosen color. Polygons work in the erase-mode as well.

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Info

The model is optimized for specific GPU, so if you transfer the project to a PC with a different type of GPU, the optimisation needs to be done again for the new graphics card.

Note

The TRT optimisation is available only for models with one class at the moment.

  • This type does not require large datasets, however, performance on highly variable patterns may be more suitable for the Precise option.

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The detection result is a set of heatmaps (one for each class). When validating, heatmaps are plotted in the image for better illustration. In the heatmaps, the Hetmaps for the whole image are added to 'heatmaps' in Context, all the rectangles surrounding the searched-for areas surrounded by rectangles are added to the context to ‘detectedRectangles’. Each rectangle has a class assigned, depending on which heatmap it was found in.

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